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Practical Game Design
book

Practical Game Design

by Adam Kramarzewski, Ennio De Nucci
April 2018
Beginner content levelBeginner
476 pages
14h 4m
English
Packt Publishing
Content preview from Practical Game Design

From paper to digital

In our specific case, bringing the prototype to the digital game was a fairly easy and quick job.

As the game was already developed to a playable stage, the main job was to modify the current game system to reflect the new changes. Of course, we had to adapt the rules from the paper prototype to the digital game logic, implement them in the quickest and efficient way, play, and iterate:

The cards from the paper prototype were implemented in the digital game
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Publisher Resources

ISBN: 9781787121799Other