Skip to Content
Practical Game Design
book

Practical Game Design

by Adam Kramarzewski, Ennio De Nucci
April 2018
Beginner content levelBeginner
476 pages
14h 4m
English
Packt Publishing
Content preview from Practical Game Design

Request or create a style guide and enforce it

The person responsible for the visual style of the interface has to develop and maintain a UI style guide. A document that sets the standards for the entire game, starting with the color scheme (including colors behind confirmation, rejection, and neutrality), as well as text and title fonts, the shapes and shading styles of buttons, tabs, text boxes and any other common UI building blocks. A style guide simplifies the day-to-day challenges, ensures the game sends a cohesive message and reduces player confusion. Once the style is set, stick to it. Avoid special cases and exceptions at all costs. If you change something, make sure the change is reflected across the board.

Become an O’Reilly member and get unlimited access to this title plus top books and audiobooks from O’Reilly and nearly 200 top publishers, thousands of courses curated by job role, 150+ live events each month,
and much more.
Start your free trial

You might also like

Practical Game Design - Second Edition

Practical Game Design - Second Edition

Adam Kramarzewski, Ennio De Nucci
Game Design Essentials

Game Design Essentials

Briar Lee Mitchell
Designing Games

Designing Games

Tynan Sylvester

Publisher Resources

ISBN: 9781787121799Other