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Practical Game Design
book

Practical Game Design

by Adam Kramarzewski, Ennio De Nucci
April 2018
Beginner content levelBeginner
476 pages
14h 4m
English
Packt Publishing
Content preview from Practical Game Design

Interactive loops

The interactive loop determines the actions the player can take to interact with the world and the feedback that the game gives in response to those actions.

The player's actions are basically inputs into the game's model loop, and the game feedback contributes to creating the player's own mental model loop. The interactive loop is made by a core loop and an extended loop, which we are going to describe in detail below.

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Publisher Resources

ISBN: 9781787121799Other