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Practical Game Design
book

Practical Game Design

by Adam Kramarzewski, Ennio De Nucci
April 2018
Beginner content levelBeginner
476 pages
14h 4m
English
Packt Publishing
Content preview from Practical Game Design

Tier 1 – Globals sheet

Globals are the very top level of our data structure. By changing values here, you can change the balance of all units in the game. Once established, these values almost never change. The Globals sheet contains:

  • Base stats: HP (health), DPS (damage), and movement speed
  • Level up bonuses: Set percentage increase to HP and DPS
  • Star-rating multipliers: Table of multiplications to base HP and DPS depending on the star rating
  • Post-battle cooldown values: Characters go on cooldown after each battle, and the length grows with character level
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Publisher Resources

ISBN: 9781787121799Other