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Practical Game Design
book

Practical Game Design

by Adam Kramarzewski, Ennio De Nucci
April 2018
Beginner content levelBeginner
476 pages
14h 4m
English
Packt Publishing
Content preview from Practical Game Design

UI placement is a science

People in western cultures are used to reading content from left to right, top to bottom, in a Z-shaped pattern referred to as the Gutenberg Principle:

The Gutenberg Diagram pictured above divides the reading space into four quadrants and illustrates the Z-shaped reading pattern, as well as the direction of reading gravity. Which means that as our eyes sweep in horizontal lines, from top to bottom, they tend to get pulled away from the left edge of the screen and more towards the right.

While the Gutenberg Principle finds most use in web-design, its utility can be extended into video game interfaces. It's no coincidence ...

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Publisher Resources

ISBN: 9781787121799Other