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Practical Game Design
book

Practical Game Design

by Adam Kramarzewski, Ennio De Nucci
April 2018
Beginner content levelBeginner
476 pages
14h 4m
English
Packt Publishing
Content preview from Practical Game Design

Table of Contents

Use a Table of Contents (always!) GDD as reference tools! Even for a shorter document, a Table of Contents with hyperlinks to the different sections is vital to access the required information quickly.

If a document goes through a lot of revisions, you might also want to consider integrating a version history.

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Publisher Resources

ISBN: 9781787121799Other