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Practical Game Design
book

Practical Game Design

by Adam Kramarzewski, Ennio De Nucci
April 2018
Beginner content levelBeginner
476 pages
14h 4m
English
Packt Publishing
Content preview from Practical Game Design

Project management (PM) tools

These tools are designed to plan, organize, and manage projects of different natures, game design included. For bigger games, GDDs should be separate from production documents and tools to keep track of progress and schedules, which will most likely be created and maintained by different people (producers or project managers).

As a result, using PM tools could result in the game designer using only a minimal part of the entire software functionality—a complete overkill. For smaller projects or agile teams, though, game design features can be described as tickets, issues, or tasks in a PM tool, which will serve at the same time as a GDD and as a tracking tool.

Trello is a great example of PM software that can ...

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Publisher Resources

ISBN: 9781787121799Other