Skip to Content
Practical Game Design
book

Practical Game Design

by Adam Kramarzewski, Ennio De Nucci
April 2018
Beginner content levelBeginner
476 pages
14h 4m
English
Packt Publishing
Content preview from Practical Game Design

Purchase rationalization

Be it culturally or genetically, we are predisposed towards dedicating a large portion of our day to gathering and protecting our resources. For any adult who appreciates the value and purchasing power of money, spending it can be a highly complex behavior. Our decisions originate as emotional and visceral reactions, which are then rationalized before execution.

By acknowledging and embracing the differences in spending habits and patterns, you can consciously expand your offering and cater to a wider portion of your player base. Let's explore a list of common emotional contexts and internal rationalizations used to enable spending:

  • Curiosity: I really want to find out how this works or what’s going to happen next. ...
Become an O’Reilly member and get unlimited access to this title plus top books and audiobooks from O’Reilly and nearly 200 top publishers, thousands of courses curated by job role, 150+ live events each month,
and much more.
Start your free trial

You might also like

Practical Game Design - Second Edition

Practical Game Design - Second Edition

Adam Kramarzewski, Ennio De Nucci
Game Design Essentials

Game Design Essentials

Briar Lee Mitchell
Designing Games

Designing Games

Tynan Sylvester

Publisher Resources

ISBN: 9781787121799Other