Skip to Content
Practical Game Design
book

Practical Game Design

by Adam Kramarzewski, Ennio De Nucci
April 2018
Beginner content levelBeginner
476 pages
14h 4m
English
Packt Publishing
Content preview from Practical Game Design

Post-session interview

After the playtesting session is over, it's time to ask about tester's overall experience, gather any outstanding feedback, and answer their questions. Consider the following questions:

  • Would you keep playing this game outside the test? Why?
  • Would you spend money on this game? Why?
  • How would you rate your overall experience? How fun was it on a scale from 1 to 10?
  • What’s the most memorable moment? Something that stood out to you.
  • What’s the part you enjoyed most? Something you really loved.
  • What’s the part you enjoyed least? Something you really hated.
  • If you could make changes to this game, what would you change and how?
  • Who do you think this game would appeal to most?
  • Any other ideas on how we could improve this ...
Become an O’Reilly member and get unlimited access to this title plus top books and audiobooks from O’Reilly and nearly 200 top publishers, thousands of courses curated by job role, 150+ live events each month,
and much more.
Start your free trial

You might also like

Practical Game Design - Second Edition

Practical Game Design - Second Edition

Adam Kramarzewski, Ennio De Nucci
Game Design Essentials

Game Design Essentials

Briar Lee Mitchell
Designing Games

Designing Games

Tynan Sylvester

Publisher Resources

ISBN: 9781787121799Other