April 2018
Beginner
476 pages
14h 4m
English
Here follows a step-by-step process for developing an effective prototype. These steps can be used to prototype an entire game or just a single feature, or maybe just to evaluate a change to an existing system.
Step 1: Ask the right questions
Whether the prototype is for trying out a game idea or a new mechanic or to evaluate and improve something within your game, you need to have a clear problem in mind and how you imagine the prototype is going to solve it. Never start prototyping if you don’t know what you need to evaluate or prove.