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Practical Game Design
book

Practical Game Design

by Adam Kramarzewski, Ennio De Nucci
April 2018
Beginner content levelBeginner
476 pages
14h 4m
English
Packt Publishing
Content preview from Practical Game Design

Animated and interactive prototypes

With the help of modern design tools, one can easily create polished, animated, and interactive prototypes that allow for accurate approximation of the final user experience and interface flow.

This process is especially advised when seeking design validation for features that utilize complicated, nested screen flows, or when trying to establish an animated look-and-feel. An interactive design speaks more than a thousand words. When it comes to the quality and efficiency of communication, even the most basic prototype is better than a five-page-long description of what the interface is supposed to contain and how it should work.

Cloud-based prototyping tools allow you to upload or create your wireframes ...

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Publisher Resources

ISBN: 9781787121799Other