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Practical Game Design
book

Practical Game Design

by Adam Kramarzewski, Ennio De Nucci
April 2018
Beginner content levelBeginner
476 pages
14h 4m
English
Packt Publishing
Content preview from Practical Game Design

Graph

A graph structure implies that choices create a branching narrative. The branches could lead to completely different paths and endings (in which case the graph is actually called a Tree) or can rejoin it at certain points and then branch again:

In a graph structure, each node represents a story point where the player can make a choice and proceed to the next node

There could even be multiple graphs, connected only at some specific points. We talk in this case about Parallel plot structure, in which two plots or points of view are told at the same time and the point of view switches between the different parallel versions. Once the point ...

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Publisher Resources

ISBN: 9781787121799Other