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Practical Game Design
book

Practical Game Design

by Adam Kramarzewski, Ennio De Nucci
April 2018
Beginner content levelBeginner
476 pages
14h 4m
English
Packt Publishing
Content preview from Practical Game Design

Layered Modifiers

The titular Layered Modifiers are as much of a balancing method as they are a way of structuring and thinking about your data. It is a powerful and highly scalable approach that can help you manage huge amounts of content and variables.

Case in point, I have used this method in a mobile strategy game called Transformers: Earth Wars to establish and maintain balance with over 20,000 building and character variants. In terms of combat balancing alone, our data spreadsheets were in control of:

  • 9 defensive buildings (with up to 15 upgrade levels)
  • 13 utility and production buildings (with up to 15 upgrade levels)
  • 6 Combiners (super-units composed of 5-6 other robots; each Combiner had 2 upgrade versions and 10 to 20 power levels) ...
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Publisher Resources

ISBN: 9781787121799Other