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Practical Game Design
book

Practical Game Design

by Adam Kramarzewski, Ennio De Nucci
April 2018
Beginner content levelBeginner
476 pages
14h 4m
English
Packt Publishing
Content preview from Practical Game Design

User Interface and User Experience

In this chapter, we'll introduce you to the basics of User Interface (UI) and User Experience (UX) design—a complex craft that often blends art, animation, graphic design, and visual effects with game design itself.

While most professional teams have a dedicated artist taking care of the UI/UX side of the product, it’s imperative for any game designer that they learn the principles of designing interfaces and polishing the end-user experience.

Even in a large, well-staffed development team, game designers will have to work side by side with the UI/UX specialists to plan and create interfaces and experiences that are informative, empowering, and delightful to interact with. So, without further ado, let's ...

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Publisher Resources

ISBN: 9781787121799Other