Skip to Content
Practical Game Design
book

Practical Game Design

by Adam Kramarzewski, Ennio De Nucci
April 2018
Beginner content levelBeginner
476 pages
14h 4m
English
Packt Publishing
Content preview from Practical Game Design

Game flow

Flow charts and diagrams are a very powerful tool that every designer has to learn to utilize. They can be used for anything from explaining the ins and outs of your game economy and gameplay mechanics, to portraying technology and skill trees.

Unless your game is trivially simple (or a near-direct copy of something existing), you'll need to create a flowchart of sorts to explain where various options and features fit in and how they are connected. Even a simple game of Rock-Paper-Scissors could have its flow represented by a chart:

Flowchart for a game of Rock-Paper-Scissors with multiple rounds.

In the preceding example, we can ...

Become an O’Reilly member and get unlimited access to this title plus top books and audiobooks from O’Reilly and nearly 200 top publishers, thousands of courses curated by job role, 150+ live events each month,
and much more.
Start your free trial

You might also like

Practical Game Design - Second Edition

Practical Game Design - Second Edition

Adam Kramarzewski, Ennio De Nucci
Game Design Essentials

Game Design Essentials

Briar Lee Mitchell
Designing Games

Designing Games

Tynan Sylvester

Publisher Resources

ISBN: 9781787121799Other